Home Artificial Intelligence LGU+ Kidstopia creates space for space experience metaverse

LGU+ Kidstopia creates space for space experience metaverse

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LGU+ Kidstopia creates space for space experience metaverse

(Photo = LGU+)

LG U+ (CEO Hwang Hyun-sik) announced on the first that it would present space experience educational content that embodies the world view of Alimoly Studio's 3D SF animation 'Astro Station' within the 'Kidstopia' metaverse space.

This collaboration was conducted with the aim of allowing children to directly experience the knowledge and knowledge they’ve acquired through animation inside the metaverse, thereby increasing their understanding of space science and providing a positive experience using the metaverse. Specifically, space content is a field of high interest, a lot in order that it was chosen as one in all the ‘contents people most wish to experience’ in consequence of Kidstopia’s survey of about 1,500 children and oldsters.

Astro Station is Alimoly Studio's flagship animation that tells an area adventure story set in an area pilot training school. It was created with the goal of accelerating children's knowledge and interest in space and science. The truth is, this content was chosen as an entry for famous animation exhibitions reminiscent of MIPCOM and Kids Screen and was recognized for its artistic value. It’s scheduled to be broadcast to domestic children through EBS Media within the second half of this yr.

The newly constructed space experience space is characterised by being equivalent to the background in Astro Station's animation. Users can naturally acquire space knowledge by participating in learning, mini-games, and quizzes with animated characters equipped with generative artificial intelligence (AI).

In the longer term, LGU+ plans to proceed strengthening Kidstopia's competitiveness by expanding collaboration in virtual space content development with corporations which have educational content popular with children, reminiscent of books and animations. Specifically, we plan to give attention to producing metaverse-oriented content in areas that children are keen on but have limitations in experiencing, reminiscent of dinosaurs, space, and animals.

Kim Meari, CEO of Alimoly Studio, said, “Through this collaboration, we consider that we now have been capable of increase the worth of IP by providing a recent content experience by utilizing characters, stories, backgrounds, etc. beyond simply watching animation.” He added, “Even after the animation ends, “We’ll proceed to hunt opportunities for viewers to directly participate and immerse themselves within the animation world and create recent revenue-generating opportunities,” he said.

Kim Min-gu, head of LGU+ Web Business Development Lab, said, “It is crucial for Metaverse to expand customer experience by connecting space and experience. Through this content combining animation and Metaverse, we offer a highly immersive user experience to children who actually use Kidstopia. “We are actually capable of do it,” he said. “We’ll proceed to find collaborations between different industries, reminiscent of the space experience space example, and do our greatest to assist Kidstopia step forward into a worldwide metaverse platform.”

Reporter Jang Se-min semim99@aitimes.com

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