Statistics

The Dangers of Deceptive Data Part 2–Base Proportions and Bad Statistics

-up to my earlier article: The Dangers of Deceptive Data–Confusing Charts and Misleading Headlines. My first article focused on how will be used to mislead, diving right into a form of knowledge presentation...

Log Link vs Log Transformation in R — The Difference that Misleads Your Entire Data Evaluation

distributions are essentially the most commonly used, numerous real-world data unfortunately will not be normal. When faced with extremely skewed data, it’s tempting for us to utilize log transformations to normalize the distribution...

When Predictors Collide: Mastering VIF in Multicollinear Regression

In models, the independent variables have to be not or only barely depending on one another, i.e. that they are usually not correlated. Nevertheless, if such a dependency exists, that is known as...

Are You Sure Your Posterior Makes Sense?

Introduction Parameter estimation has been for a long time one of the crucial necessary topics in statistics. While frequentist approaches, akin to Maximum Likelihood Estimations, was once the gold standard, the advance of computation...

Easy methods to Measure Real Model Accuracy When Labels Are Noisy

truth isn't perfect. From scientific measurements to human annotations used to coach deep learning models, ground truth all the time has some amount of errors. ImageNet, arguably essentially the most well-curated image dataset...

Unlock the Power of ROC Curves: Intuitive Insights for Higher Model Evaluation

all been in that moment, right? Looking at a chart as if it’s some ancient script, wondering how we’re speculated to make sense of all of it. That’s exactly how I felt once...

Linear Programming: Managing Multiple Targets with Goal Programming

That is the (and certain last) a part of a Linear Programming series I’ve been writing. With the core concepts covered by the prior articles, this text focuses on goal programming which is...

One Turn After One other

While some games, like rock-paper-scissors, only work if all payers choose their actions concurrently, other games, like chess or Monopoly, expect the players to take turns one after one other. In Game Theory, the...

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